online basketball manager

FUEL Basketball blog

A different update

The e-mail I have received few days ago forced me to make a different FUEL update than I was planning to make. One of the FUEL users wrote:

"Abandon the project and shut it down, or invest the necessary effort and resources to improve and move it forward."

I obviously missed the moment I became employee of this users, and I’m sorry about that. But this message reminded me of something else. It’s been about 9 months since "donate" button was made available on FUEL, so far the income from that button equals zero, so I would say I still made more effort in those 9 months than any of the users. In fact, as I checked yesterday, FUEL is one of very few of my projects that brings literally zero income, even from ads. By comparison, Gubernator, a tiny single player game that I made about 20 years ago and which requires about 1 hour of maintenance per year, brought more from ads than FUEL with dozens of active users.

This means that by any standards it is my hobby project. But thank you for this invaluable feedback, glad I’m allowed to shut down FUEL or put more effort into it.

To sum up:
1. Since I’m the only one covering the costs of running this game and improve it in my free time, I will work by my schedule and not somebody else’s.
2. Since I’m the only one covering the costs, my job projects will remain priority over FUEL.
3. FUEL will be opened when it will be ready and not before.
4. If someone doesn’t like the point above, leave now. I said it before and will say it again - I was happy with just 10 users, don’t mind returning to this, because it is my hobby project, not my job.



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Basketball online game

We are simulating basketball competition, in which your team will compete with others in league divisions and cup competition, in which you can be drawn against clubs from other divisions - that way you can meet opponents that are much stronger or much weaker than you.

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